package com.cosina.game.tetri.engine.impl;

import com.cosina.game.tetri.engine.Point;
import com.cosina.game.tetri.engine.Shape;

public abstract class BaseShapeImpl implements Shape {
	
	Point point = Point.c(4, 0);
	@Override
	public final Point getLeftTopLocation() {
		return point;
	}

}
